Top 10k strings from Boulder Dash - Construction Kit (1988)(Databyte)(48-128k).tap
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TAP] /
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4 UUUUUUUUU_ 4 UUUUUUUUUU 3 ( (`( ( % % 2 UUUUUUUUUUUUUUUUUUUUUUUUUUUU 2 UUUUUUUUUUU 2 %`%hMh%@*% 2 % h%+h%h % 1 x21cy2$bz2*c{2,c 1 uWwuUUUUUUUUUEUUU 1 uUUuUUUUUUUUU 1 loader 2 1 kit 1 cW:.c_!$c:0c 1 c21c22c:#b2$b2%b: 1 [29b2<b2Sb> 1 WU]UUUUUUUUUU 1 WUUUUUU}DEU 1 WHICH MACHINE ARE YOU USINGSPECTRUM,48K,,,,,,,,,,,,,,,SPECTRUM,WITH,128K,,,,,,,,, 1 UuUUUUUUUU 1 UU]UUUU]UC 1 UUUUU_UUWuUW] 1 UUUUUUUUUUUUUUUUUUUW 1 UUUUUUUUUUUUUUUUUUUUW 1 UUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU 1 UUUUUUUUUUUUUUUUUUUUUU 1 UEUUUUUUUUUUUUUUUUUUUuW 1 START TAPE 1 PUUUUUUUUUUUUUUUUUUUUUST 1 PRESS,<,TO,EXIT,THIS,MENU,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,CAVE,DELAY,,,00CAVE,TIME,:SECONDS;,,,000DIAMONDS,NEEDED,,,,,,,,00DIAMOND,VALUE,,,,,,,,,,00BONUS,DIAMOND,VALUE,,,,00SLIME,PERMEABILITY,,,,,00AMOEBA,TIME,OF,GROWTH,000MAGIC,WALL,MILL,TIME,,000 1 PRESS < TO EXIT MENU LOAD SAVE GAMES FILES 1 PRESS < TO EXIT MENU COLOURS C1 C2 C3 C4 C5 C6 C7 C8 C9 1 PRESS 1 2 3 OR 4 1 KEYBOARD 2 CURSOR,JOYSTICK,OR,KEYS3 KEMPSTON,JOYSTICK,,,,,,4 SINCLAIR,JOYSTICK,,,,,, KEYBOARD CONTROLS ARE I UP J DOWN Z,LEFT,,X,RIGHT,,B,FIRE < IS SYMBOL SHIFT H 1 PLAYER 1 000000 PLAYER2 000000 1 PLAYER 1 1 MAN CAVE 01 1 PA@AAUAPAA 1 NOT ENOUGH MEMORY 1 M %(e(% % % 1 M % % % % %( 1 GAME,CANNOT,BE,SELECTEDGAME,CAN,BE,SELECTED,,, 1 EXIT OR ENTRANCE NEEDED 1 DISC,OR,TAPE,ERROR 1 D@DDUUUUUUUUUUUUUUUUUUUUuUWUUUUUUUUU 1 CHOOSE SPECIAL OPTION NORMAL,COLOURS BRIGHT,COLOURS FLASHING,COLOURS 1 CHOOSE PAPER COLOUR BLACK BLUE RED MAGENTA GREEN CYAN YELLOW WHITE 1 CHOOSE INK COLOUR BLACK BLUE RED MAGENTA GREEN CYAN YELLOW WHITE 1 CHOOSE COLOUR FOR FIREFLY JEWEL BUTTERFLY ROCKFORD WALL BOULDER SPACE TITANIUM,WALL DIRT 1 CAVE OR INTERMISSION 1 A|1z9{6dvda 1 ARE YOU SURE Y N 1 <2Hb*Ab##"Ab*Cb#"Cb*?b##"?b 1 :1cG:$bO:*cW:,c_y2#bx2 1 88888888888888888888888888888888888888888888888888888888888888888xppppppppppXXXXXXXXXXXXXXXXXXXX8xppppppppppXXXXXXXXXXXXXXXXXXXX8xppppppppppXXXXXXXXXXXXXXXXXXXX8xppppppppppXXXXXXXXXXXXXXXXXXXX8xppppppppppXXXXXXXXXXXXXXXXXXXX8xppppppppphhhXXXXXXXXXXXXXXXXXX8PPPPPPPPhhhhhhhXXXXXXXXXXXXXXXX8PPPPPPPPPPPP```````````````````8PPPPPPPPPP`````````````````````8PPPPPPPPP``````````````````````8PPPPPPPPP`````````` `8PPPPPPPPP`````````` `8PPPPPPPPP`````````` 8pppPPPPPppp```````` 8xppppppppppxxxxxxxxxxxxxxxxxxxx88pp888888888888888888888888888888888888888888888888888888888888hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh 1 2=b2>b2Nb:GbG:Hb 1 .2. .3.".2. 1 ,PRESS,<,TO,EXIT,FILENAME, 1 ,1,.2).&)"&,0',$' 1 ,,GET,TAPE,READY,,AND,TYPE,FILENAME,,,,NAME,TESTCAVE,, 1 ,,,PLAY,BOULDER,DASH,,,LOAD,BOULDER,DASH,GAME,EDIT,AN,EXISTING,SCREEN,,,CREATE,A,NEW,CAVE,,,CREATE,NEW,INTERMISSION 1 ,,,LOAD,GAME,SEQUENCE,,,,,SAVE,GAME,SEQUENCE,,,,CLEAR,GAME,SEQUENCE,,,,,RUN,GAME,SEQUENCE,,, 1 ,,,DISC,ERROR,,,,PRESS,R,TO,RETRY,PRESS,C,TO,CANCEL 1 ,,,,PRESS,<,TO,EXIT,,,,STORE,SCREEN,AS,GAME, 1 +(+%k%+%kh%+ 1 +%+%(+e+%+ 1 )@( (`(+( % %k`M ( ( ( ( % % %( 1 )2(1%H$%H$%H$%H$%H$%H$%H$%H$%HMh%h%h%h%h%h%h%h%h%HM(%$%(%$%(%$%(%$%(%$%(%$%(%$%(%$%(%$%$(Mh%h%h%h%h%h%h-h%h%HM`%`%`%`-`%`%`-`- ( %HM*( % ( % ( % ( - ( % ( % ( - ( - ( %HM ( % ( % ( % ( - ( % ( % ( - ( - ( %HM ( % ( % ( %*( - ( % ( - ( - ( - ( %HM ( % ( - ( % ( - ( % ( -*( % ( - ( %HM ( %*( - ( % ( - ( - ( - ( % ( -*( -HM ( % ( -*( % ( % ( - ( - ( % ( - ( -HM ( % ( - ( % ( % ( -*( - ( % ( - ( -@M ( % ( % ( - ( %*( - ( % ( %*( - ( -@M ( % ( % ( - ( % ( - ( % ( % ( - ( -) M ( % ( % ( - ( % ( - ( % ( % ( - ( -@M ( % ( % ( - ( % ( - ( % ( % ( % ( -@M ( % ( % ( - ( % ( % ( % ( - ( % ( -@M ( % ( % ( - ( % ( % ( - ( - ( % ( -@M ( % ( % ( % ( % ( % ( - ( - ( % ( -@M`%`%`%`%`%`-`-`%`-@ 1 )1%H+%`%`%`%`%h%h%h%+hM(%($(% % % % % % % % %(%(%(%(%(%(%($@M(%(% % % % % % % % % %(%(%(%(%(%(%(E M(%(% % % % % % % % % %(%(%(%(%(%(%H% M(%(% % % % % % % % %2%(%(%(%(%(%(%H% M(%(% % % % % % % % %(%(%(%(%(%(%(%H% M(%(% % % % % % %*% %(%(%(%(%(%(%(%H% M(%(% % % % % % % % %(%(%(%(%(%(%(%H% Mh%`%`%`%`%h%h%h%(%H% M 1 (M %(e(% %(e( 1 (% %(e(M h (`)`% % ( ( 1 (% % M % %)(+(`( ( 1 (% % M % % % % 1 (% % %)% M 1 (% % % % M ( (`( ( 1 (% % % % M % % 1 (#M(#(%(%(#(#(%(Ch% 1 ( ( ( Mh%( 1 ( ( % M % % %( 1 ( ( % % % M ( 1 ( ( % % % M %( 1 &M(#(%(%(#(%(%(#(%(#(#(%(%(#(#(#(#(#(#(#M 1 &M(#(#(#(%(%(#(#(#(#(#(#(#(#(#(#(#(#(#(#M 1 &M(#(#(#(#(#(#(#(#(#(%(%(#(#(#(#(#(#(#(#M 1 &M(#(#(#(#(#(#(#(#(#(#(#(#(#(#(#(#(#(%(%M 1 &M#(#(#(#(#(%(%(#(#(#(#(#(#(#(#(#(#(#(#(M 1 &M#(#(#(#(#(#(#(%(%(#(#(#(#(#(#(#(#(#(#(M 1 &M#(#(#(#(#(#(#(#(#(#(#(%(%(#(#(#(#(#(#(M 1 %h%h%h%h%h%h% 1 %HeHC(M(#H%H# 1 %H *HMH%($ 1 %@*%hMh%HE 1 %@*%hMh%(e 1 %(ehMh%@+% 1 %(M(#H%H#H`h 1 %(M(#H%H#H*( h*H 1 %(#EhMh%@+% 1 %$( *HM($% 1 % h%H1(%h % 1 % M %H%(%(%(%(%(%(%(%(%(%(%(%(%(%(%h% M %H%h%h%h%h%h%h%h%h% M 1 % M % % % % %( 1 % % % M % % %( 1 % % % % % M %( 1 $($hM$h$h * ( $ 1 $$(M(#H%H# 1 $ $ $ $ $ $ $ M 1 $ $ $ $ $ $ $ $ $ $ M 1 $ $ $ $ $ $ $ $ $ $ $ $ $ M 1 $ $ $ $ $ $ $ $ $ $ $ $ $ $ $ $ M 1 "<c::c=2:c 1 "<c:9c=29c 1 !'cy2%bx22cz2+c{2-c 1 !'c:2cG:%bO:+cW:-c_ 1 M % % % % ( (`( ( 1 INT CAV GAM! 1 HIGH 000000 000000 1 522..))&'0$, ' 1 (%H% M %(%h%h%h%h%h%h%h%(%H% M %(%(%(%(%(%(%(%(%(%(%(%(%(%(%(%(%H% M %(%(%(%(%(%(%(%(%(%(%(%(%(%(%(%(%H% M %h%h%h%h%h%h%h%h%H% M %( 1 %H.H% h%+h%h % 1 PRESS ENTER TO CONTINUE 1 PRESS FIRE 1 CATALOGUE PRESS SHIFT SPACE TO STOPFILENAME 1 .cav 1 OUT OF TIME 1 HITEC PRESENTS 1 GAME OVER 1 BONUS LIFE 1 1 PLAYER 1 CAVE 01